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	<title>Media Militia &#187; Cinema 4D</title>
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		<title>3D Text Shatter Effect &#8211; Tutorial</title>
		<link>http://mediamilitia.com/3d-text-shatter-effect-with-cinema-4d-and-photoshop/</link>
		<comments>http://mediamilitia.com/3d-text-shatter-effect-with-cinema-4d-and-photoshop/#comments</comments>
		<pubDate>Fri, 14 Aug 2009 23:10:39 +0000</pubDate>
		<dc:creator>Arno Van Waeyenberg</dc:creator>
				<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://s73578.gridserver.com/?p=795</guid>
		<description><![CDATA[I&#8217;m going to show you how to make a 3D text shatter effect. This effect is made in two programs, Cinema 4D and Photoshop.If you haven&#8217;t heard of Cinema 4D before it is a relatively easy to use 3d application, it is quite similar to 3dsMax or Maya. I will go pretty in depth with [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m going to show you how to make a 3D text shatter effect. This effect is made in two programs, Cinema 4D and Photoshop.If you haven&#8217;t heard of Cinema 4D before it is a relatively easy to use 3d application, it is quite similar to 3dsMax or Maya. I will go pretty in depth with the Cinema 4D part, for all the inexperienced users, so bare with me if I go too slow. Now enough chit chat, let&#8217;s jump in.<span id="more-795"></span></p>
<h2>Required Resources</h2>
<p>In this tutorial we will be using some resources you will want to download before starting:</p>
<p><a href="https://www.box.net/shared/static/jgoed6n0rd.zip"><img src="/images/download_support_files.jpg" alt="Download" /></a></p>
<p><A HREF="http://designfreebieshub.com/downloads/shinyroughsteel.zip">(Optional) Cinema 4d material</A></p>
<p><strong>*NEW* &#8211; We just released a font that you can download that creates a similar effect. <a href="http://mediamilitia.com/shattered-3d-font-free/">Check it out!</a></strong></p>
<h2>Final Image Preview</h2>
<p><img src="/wp-content/uploads/2009/08/arno-tut/full_600.jpg" alt="" /></p>
<h2>Step 1: Creating the basic text</h2>
<p>Open up Cinema 4D and make a text object</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m54ac9b79.png" alt="" /></p>
<p>Write “Media Militia” in the text object</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_479b05a6.png" alt="" /></p>
<p>Now rotate your text object: 90* on the X axis and -90* on the Y axis</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_126b7ada.png" alt="" /></p>
<p>Create an Extrude NURBS object</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_4f0255ca.png" alt="" /></p>
<p>And drop your text in it</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_25835444.png" alt="" /></p>
<p>Change the object properties of the Extrude NURBS to 0 / 0 / 35</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_7cf0ea31.png" alt="" /></p>
<p>Now take your ExtrudeNURBS object and hit “C” (this makes your object editable)</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_19312ed3.png" alt="" /></p>
<p>Open this object and select everything (Ctrl+A) then right click your object and press “Connect”</p>
<p>You can now delete your old object that you just “Connected”</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_5f900e4f.png" alt="" /></p>
<p>Rename your object “Media Militia”</p>
<p>Take the polygon tool and the Rectangle Selection tool, make sure to un check the “only select visible elements” box</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m1b17b0c9.png" alt="" /></p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m4636f81c.png" alt="" /></p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_17ee1c9f.png" alt="" /></p>
<p>Now with the scroll button of your mouse click on your “canvas” and you will see that four different views just opened up, we will be using the top view</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_7ba52bd9.png" alt="" /></p>
<p>So middle click on the top view to make that view bigger, and select the first “M” letter of Media Militia right click on it and press “Split”</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_475e2783.png" alt="" /></p>
<p>This creates a new object with just the “M” now delete the selection you have selected, this will delete the “M” from Media which leaves you with an “M” object and a “edia Milita” object. Rename the object you just split to “M”</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m1b05b19e.png" alt="" /></p>
<p>Now go back to your “Media Militia” object and select and split the “t”, just as we did with the “M”. Delete the “t” from your Media Militia object and rename the “t” you just split to “t”</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_md55deae.png" alt="" /></p>
<p>Middle click on your screen and go back to perspective view. Take the Live Selection tool and on your “M” object select the shown polygon:</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m14bf87a2.png" alt="" /></p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m21637a5d.png" alt="" /></p>
<p>Right click on your screen and select “Extrude”</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m324ab7cf.png" alt="" /></p>
<p>Add 350 to the offset</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m4805dd39.png" alt="" /></p>
<p>Go into Top View and select your “t” object, press Ctrl+A (to select all the polygons) then take your Scale Tool and scale up the X axis (or the red axis) to 220</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_61185479.png" alt="" /></p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m74eebad7.png" alt="" /></p>
<p>Go back to Perspective View and select the shown polygon with the Live Selection tool</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m4af0e3e8.png" alt="" /></p>
<p>Right click on your screen and select Extrude and add 1000 m in the Offset</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m4b53e44a.png" alt="" /></p>
<p>Take your Use Model tool and the Live Selection tool</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m46feca8e.png" alt="" /></p>
<p>Make a floor</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m6e9ac2f.png" alt="" /></p>
<p>Go into Right View, select your three text objects and move them right on top of your floor</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m5b66104e.png" alt="" /></p>
<p>Now make two copies of each text object, and place each copy underneath it&#8217;s original, name each object as shown below</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_310ce0ad.png" alt="" /></p>
<p>Create a Shatter Object and copy it, name one shatter object “Shatter 1” and the other one “Shatter 2”</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_e8ab5c0.png" alt="" /></p>
<p>Change the strength of the “Shatter 1” object to 20 %, and the strength of the “Shatter 2” object to 10%</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_64049fb7.png" alt="" /></p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m51b9cda3.png" alt="" /></p>
<p>Select both Shatter objects and copy them twice, now place a Shatter object in each copied text object (match them up according to their number as shown)</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_ab33a1c.png" alt="" /></p>
<p>Now select all of your text objects ending with either a 1 or a 2 and take the Live Selection tool</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m5b4ed8e9.png" alt="" /></p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_6c9ca0c6.png" alt="" /></p>
<p>And move the “green axis” up 14.3 points, so that it is on top of the original text object</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_722c89bc.png" alt="" /></p>
<p>Go into top view, take your Polygon tool and select all your text objects ending with “1”</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m19ddfdce.png" alt="" /></p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_1cdee296.png" alt="" /></p>
<p>Make sure you have no polygons selected (left click anywhere on your canvas to de-select any polygons you might have selected)</p>
<p>Right click on your canvas and select “Knife” (make sure the visible only is checked)</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m156a8860.png" alt="" /></p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m12717d21.png" alt="" /></p>
<p>Now start randomly cutting from one side of your text to another, do this around 30-60 times (this will make the shattered pieces smaller)</p>
<p>Make sure you don&#8217;t leave any long polygons like the extruded M and T uncut</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_2bac4ecb.png" alt="" /></p>
<p>Keep cutting until you have something like this</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m1f4534c0.png" alt="" /></p>
<p>Now do the same for the text objects ending with “2”</p>
<p>After that go into side view and start cutting up the text objects ending with 1 and 2 just as we did earlier (make sure to un check the “Visible Only” box)</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m2bed27bf.png" alt="" /></p>
<p>Now select all your “2” text objects and scale up the green axis using the scale tool</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_31090421.png" alt="" /></p>
<p>Then move it down, so that the top of the letters are slightly on top of your original text</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m2e6cae61.png" alt="" /></p>
<p>Now take all the “1” text objects and scale them up as well</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_46f1495d.png" alt="" /></p>
<p>Then as we did before move them down, so that the top is a little higher then the original text</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m17f18876.png" alt="" /></p>
<h2>Step 2: Adding Light and textures to our image</h2>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_3032a6e4.png" alt="" /></p>
<p>Make a basic light</p>
<p>Make three copies of it, and name them 1, 2, 3, 4 accordingly</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m621b8cf9.png" alt="" /></p>
<p>Change the Intensity of the first three light objects to 45% and change the intensity of the 4<sup>th</sup> light to 70%</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_mb0c0e05.png" alt="" /></p>
<p>Now select the 2<sup>nd</sup> 3<sup>rd</sup> and 4<sup>th</sup> light objects and change the shadow to “Shadow Maps (Soft)”</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m4bfaf6a2.png" alt="" /></p>
<p>Now go into top view and move each light as shown below</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_1840ed18.png" alt="" /></p>
<p>Go into side view, select all your lights and move them up a bit as shown</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m2b489950.png" alt="" /></p>
<p><strong>Now we are going to make the materials for our floor and for our text</strong></p>
<p>Start by making a new material</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m40d47083.png" alt="" /></p>
<p>Double click on the material (to open the material editor) and change the color to the following</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m1c03aa9b.png" alt="" /></p>
<p>Now check the boxes for Luminance, Bump, Specular, and Displacement</p>
<p>Change the settings to the settings shown in the screen shots below (In the bump and displacement options you will have to load in the metal texture image)</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m7c4fde43.png" alt="" /></p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_3e23c5f.png" alt="" /></p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m4a6ef6a4.png" alt="" /></p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_5dad8850.png" alt="" /></p>
<p>Now close the material editor, and drop the material onto the floor</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_551df1b2.png" alt="" /></p>
<p><strong>This next part isn&#8217;t necessary but it gives your text a nice touch, it does take longer to render though.</strong></p>
<p>We are going to load our downloaded material and place it on all of our text objects</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_5ed8ebd1.png" alt="" /></p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_507c98d.png" alt="" /></p>
<p>Go into the render settings, and change the Output to the following</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m6a483950.png" alt="" /></p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_7b7caa75.png" alt="" /></p>
<p>Then we are going to put on Global Illumination and Ambient Occlusion (just click the check box on the top, leave all the other settings on default)</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_dd0bd96.png" alt="" /></p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_5d6281aa.png" alt="" /></p>
<p>Before we render our scene we are going to set our perspective view on a nice angle, I put my picture on this angle</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m14d1a1a8.png" alt="" /></p>
<p>Now hit the render button</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_5b4c11dd.png" alt="" /></p>
<p>This can take quite a while, depending on how strong your computer is, but after that we are done with Cinema 4d and we will go play in photoshop <img src='http://mediamilitia.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Once it is finished rendering save it as a jpg format, and 300 dpi (dots per inch)</p>
<h2>Step 3: Editing the picture in photoshop</h2>
<p>Open your image in photoshop</p>
<p>Double click your layer and name it “Base”</p>
<p>Make a new layer under your base layer and fill it with white</p>
<p>Now add a white mask to your “Base” and with a large soft black brush (bring the opacity of your brush down to 50%) start masking out the colored edges</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m46885fbe.png" alt="" /></p>
<p>Now import your metal texture and resize it so that I covers the entire media militia text, desaturate the texture and change the blending mode to overlay.</p>
<p>Take your eraser tool and delete any harsh exteriors</p>
<p>Take your base layer and go to Image&gt;Adjustment&gt;Curves and change the settings to something like the following</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_619a308d.png" alt="" /></p>
<p>Now import your ink texture, rasterize it, and name it Ink. Make sure you place it underneath the metal texture</p>
<p>Change the blending mode to multiply</p>
<p>Add a mask to the layer and get rid of all the dark areas surrounding the actual ink</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_mab16560.png" alt="" /></p>
<p>Now duplicate this layer and hide the original, rotate and move your copy so that it is on top of the text, then with a very soft brush mask out the parts that stick out from the text.</p>
<p>Then after that change the transparency to 5%-50% (change it around so that you get a random look) and with a small brush start brushing the edges of the ink that is on top of your text</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m54dc7b85.png" alt="" /></p>
<p>Duplicate your original ink texture and cover another part of the text and repeat the same process as with the other ink texture. Do this until all your text is covered with ink textures.</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_28a75356.png" alt="" /></p>
<p>Now select all your ink layers and add them to a group, name the group Ink.</p>
<p>Change the opacity of your ink group to 40%</p>
<p>Now make a new layer, name it Shadow, and with a black color and a soft, big brush add a line around the text as shown:</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m6fb10c08.png" alt="" /></p>
<p>Add a Gaussian Blur, 17 px, and bring down the opacity to 30 percent. Now delete any parts of the shadow that you don&#8217;t like with a big soft brush</p>
<p><img src="/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m2ab04d71.png" alt="" /></p>
<p>And we are pretty much finished</p>
<p>If you want to go even further you can take the dodge and burn tools and make some highlights on your Base layer</p>
<p>I hope this tutorial was of some help <img src='http://mediamilitia.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Cheers! </p>
]]></content:encoded>
			<wfw:commentRss>http://mediamilitia.com/3d-text-shatter-effect-with-cinema-4d-and-photoshop/feed/</wfw:commentRss>
		<slash:comments>118</slash:comments>
		</item>
		<item>
		<title>How to Make a 3D Graffiti Piece &#8211; Tutorial</title>
		<link>http://mediamilitia.com/3d-graffiti-piece/</link>
		<comments>http://mediamilitia.com/3d-graffiti-piece/#comments</comments>
		<pubDate>Fri, 26 Jun 2009 22:51:28 +0000</pubDate>
		<dc:creator>jeya</dc:creator>
				<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.mediamilitia.com/tutorials/?p=108</guid>
		<description><![CDATA[In this tutorial you will learn how to use Cinema 4D and Photoshop CS4 to make some graffiti letters. We will extrude the letters and tweak them out. After the baseline render is done we will import it into Photoshop and add some outer strokes and grime. Step 1 To create a cool 3D Graffiti [...]]]></description>
			<content:encoded><![CDATA[<p>In this tutorial you will learn how to use Cinema 4D and Photoshop CS4 to make some graffiti letters. We will extrude the letters and tweak them out. After the baseline render is done we will import it into Photoshop and add some outer strokes and grime. <span id="more-217"></span></p>
<p><a href = "https://www.box.net/index.php?rm=box_download_shared_file&#038;file_id=f_261570002&#038;shared_name=z9c1vimqxa"><img src="/images/download_support_files.jpg" alt="Download" /></a></p>
<h2>Step 1</h2>
<p>To create a cool 3D Graffiti render, we are going to start inside of Cinema 4D. Open Cinema 4D and click on <strong>Objects</strong> &gt; <strong>Create Spline</strong> &gt; <strong>Bezier.</strong> Then switch to the top view port by chossing <strong>Cameras</strong> &gt; <strong>Front</strong>  </p>
<p><em>Note: We used version 10. Your version might differ but you should be able to do that same thing&#8230;</em></p>
<p>  <img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/1.jpg" alt="" width="348" height="362" /> <img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/2.jpg" alt="" width="348" height="362" />
</p>
<h2>Step 2</h2>
<p>Start off by drawing letters that resemble a graffiti piece. You can get some inspiration from the following sites: Art crimes or asddas. You will want to keep the whole bezier segment together and closed by doing one letter at a time. In my example I created the letter J.</p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/3.jpg" alt="" width="640" height="500" /></p>
<h2>Step 3</h2>
<p>At This step, to see what it will look like in 3D, go to<strong> Objects </strong>&gt; <strong>Nurbs</strong> &gt; <strong>Extrude Nurbs</strong>. Make spline a child of Extrude Nurbs by dragging <strong>spline</strong> on to<strong> Extrude Nurbs </strong>until a down arrow appears.
 </p>
<p> <img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/4.jpg" alt="" width="287" height="338" /> <img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/5.jpg" alt="" width="287" height="338" />
</p>
<h2>Step 4</h2>
<p>At this point switch to perspective view (<strong>Cameras</strong> &gt; <strong>Perspective</strong>) to get a better view of the final piece. Click on Extrude Nurbs and change the Object Properties &#8211; Movement to the following -19m, 0m, 73m. Then use the buttons in the top right of the viewport to move around till you are satisfied with the look.
 </p>
<p> <img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/6.jpg" alt="" width="287" height="338" /> <img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/7.jpg" alt="" width="471" height="338" />
</p>
<h2>Step 5</h2>
<p>Switch back to the Front View. Continue the process of making letters and adding an Extrude Nurbs object to them. Remember to keep switching to Perspective to see how it is turning out. Once you complete the other letters you should have something similar to the image  below:</p>
<p>  Tip #1) If you need to knock a hole out of your letter (i.e. a lower case &quot;e&quot;) select both the spines and choose Function Combine. </p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/8.jpg" alt="" width="471" height="338" />
</p>
<h2>Step 6</h2>
<p>Now it&#8217;s time to make it a little bit more funky. Add some bend modifiers and make them children of the Spline letters. Use the object properties to bend them the way you like. I didn&#8217;t add it to every letter just some. I also used the move and rotate tool to add some more depth to the letters. </p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/9.jpg" alt="" width="285" height="338" />
</p>
<h2>Step 7</h2>
<p>In the Materials area, choose <strong>File</strong> &gt; <strong>New Material</strong>l (or double click in the blank area). Reference the below images for the settings:
 </p>
<p> <img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/10.jpg" alt="" width="285" height="338" /> <img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/11.jpg" alt="" width="285" height="338" />
</p>
<h2>Step 8</h2>
<p>Now you need to add the material you just created to each letter. </p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/12.jpg" alt="" width="285" height="338" />
</p>
<h2>Step 9</h2>
<p>To get some really cool effects, select all your letters and then right click on one of them and choose <strong>Group Objects</strong>. Add a Twist Deformation to all the layers <strong>Objects </strong>&gt; <strong>Deformation</strong> &gt; <strong>Twist</strong>). I added a light to the scene as well to make it have more of a glow. Make sure your stack looks somewhat like the image below with the correct children and parent setup.
  </p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/13.jpg" alt="" width="285" height="338" /> <img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/14.jpg" alt="" width="488" height="338" />
</p>
<h2>Step 10</h2>
<p>Now we can export the render. On the main menu go to <strong>Render</strong> &gt; <strong>Render Settings</strong>. Click on Save and change the settings to the following:
  </p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/15.jpg" alt="" width="473" height="325" />
</p>
<h2>Step 11</h2>
<p>Make sure your camera is on perspective view and it looks the way you like it. Once it is, choose <strong>Render</strong> &gt;<strong> Render to Picture Viewer</strong>. Then choose<strong> File</strong> &gt;<strong> Save Picture As</strong>. Verify the settings and choose OK.
  </p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/16.jpg" alt="" width="401" height="416" />
</p>
<h2>Step 12</h2>
<p>Open you exported render into Photoshop. On the menu bar choose <strong>Select </strong>&gt; <strong>Load Selection. </strong>Verify the<strong> Alpha 1 Channel </strong>is selected and click <strong>OK.</strong></p>
<p>  <img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/17.jpg" alt="" width="423" height="268" />
</p>
<h2>Step 13</h2>
<p>Create a new layer for you selection by going to<strong> Layer</strong> &gt; <strong>New </strong>&gt; <strong>Layer Via Cut. </strong>Name this new layer &#8220;<strong>Graffiti Render</strong>&#8220;. Double click on the layer, <strong>Graffiti Render </strong>and make a <strong>stroke</strong> of <strong>8px &#8211; White</strong>. Finally, fill the <strong>Background</strong> layer Black.</p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/18.jpg" alt="" width="640" height="418" /></p>
<h2>Step 14</h2>
<p>We are going to use the Pen tool to make every letter pop with a stroke. Grab the pen tool with the Paths option selected. Trace the first letter. Then create a new layer and on the paths pallett choose Load Path as Selection. Then go to Edit &gt; Stroke. Choose a 3px Width with the color set to black. Location should be set to outside. Then click on OK.
 </p>
<p> <img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/19.jpg" alt="" width="346" height="345" /> <img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/20.jpg" alt="" width="346" height="321" />
</p>
<h2>Step 15</h2>
<p>Repeat Step 14 for your other letters. Each on a separate layer. Erase the parts of the stroke that you don&#8217;t like. You should now have something like this: </p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/21.jpg" alt="" width="622" height="352" /><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/22.jpg" alt="" width="213" height="352" />
</p>
<h2>Step 16</h2>
<p>Now to add some color to this piece. Create a new layer called color. Then CTRL (CMD) click on the Graffiti Render and click on the Add Layer Mask Icon on the bottom of the layers pallet. This will restrain our coloring to only the Graffiti Render. Change the Layer Blending Options to <strong>Overlay</strong>, I choose a really soft brush and painted on different colors that I wanted it to look like.
  </p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/23.jpg" alt="" width="640" height="432" />
</p>
<h2>Step 17</h2>
<p>Create a layer called &#8220;Bling&#8221; and set the layer blending to &#8220;Overlay&#8221;. Grab the line tool and set it to Fill Pixels -10px. Then create lines at different areas or your letters. Do it on about 50% of the layers or to your liking.</p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/24.jpg" alt="" width="380" height="329" /></p>
<h2>Step 13</h2>
<p>Open the Water Color Image from the Water Colors Pack and scale it down to fit your document. Change the Layer Blending Mode to Screen. Then De saturate that Layer by Pressing CTRL + Shift + U. </p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/25.jpg" alt="" width="215" height="386" />
</p>
<h2>Step 13</h2>
<p>Now Open up the Levels and drag the left slider over You should end up with something like this: </p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/26.jpg" alt="" width="640" height="422" />
</p>
<h2>Step 13</h2>
<p>Open up this image from our Spray Paint and Drips Pack. Change the Layer Blending to Screen. Inverse the layer by going to<strong> Image</strong> &gt; <strong>Adjustments</strong> &gt;<strong> Invert</strong>. Put this layer right above the Background layer in the layers pallet by dragging it downwards.
  </p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/27.jpg" alt="" width="447" height="526" />
</p>
<h2>Step 13</h2>
<p>Move the layers around to your liking. I duplicated the layer again (Layer &gt; Duplicate) and moved it around.
  </p>
<p><img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/28.jpg" alt="" width="640" height="391" />
</p>
<h2>Step 13</h2>
<p>I added some misc. images from our packs.  Stencils, Hand Drawings, and Spray Paint are great for this.</p>
<p>As always, you can download this PSD file for free. Hope you enjoyed this tutorial&#8230;..<img src="http://www.mediamilitia.com/images/tutorials/3dgraffitipiece/29.jpg" alt="" width="640" height="391" /> </p>
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