3D Text Shatter Effect – Tutorial 89

By Arno Van Waeyenberg. Posted: August 14, 2009 at 4:10 pm
I'm going to show you how to make a 3D text shatter effect. This effect is made in two programs, Cinema 4D and Photoshop.If you haven't heard of Cinema 4D before it is a relatively easy to use 3d application, it is quite similar to 3dsMax or Maya. I will go pretty in depth with the Cinema 4D part, for all the inexperienced users, so bare with me if I go too slow. Now enough chit chat, let's jump in.

Required Resources

In this tutorial we will be using some resources you will want to download before starting:

Download

(Optional) Cinema 4d material

Final Image Preview

Step 1: Creating the basic text

Open up Cinema 4D and make a text object Write “Media Militia” in the text object Now rotate your text object: 90* on the X axis and -90* on the Y axis Create an Extrude NURBS object And drop your text in it Change the object properties of the Extrude NURBS to 0 / 0 / 35 Now take your ExtrudeNURBS object and hit “C” (this makes your object editable) Open this object and select everything (Ctrl+A) then right click your object and press “Connect” You can now delete your old object that you just “Connected” Rename your object “Media Militia” Take the polygon tool and the Rectangle Selection tool, make sure to un check the “only select visible elements” box Now with the scroll button of your mouse click on your “canvas” and you will see that four different views just opened up, we will be using the top view So middle click on the top view to make that view bigger, and select the first “M” letter of Media Militia right click on it and press “Split” This creates a new object with just the “M” now delete the selection you have selected, this will delete the “M” from Media which leaves you with an “M” object and a “edia Milita” object. Rename the object you just split to “M” Now go back to your “Media Militia” object and select and split the “t”, just as we did with the “M”. Delete the “t” from your Media Militia object and rename the “t” you just split to “t” Middle click on your screen and go back to perspective view. Take the Live Selection tool and on your “M” object select the shown polygon: Right click on your screen and select “Extrude” Add 350 to the offset Go into Top View and select your “t” object, press Ctrl+A (to select all the polygons) then take your Scale Tool and scale up the X axis (or the red axis) to 220 Go back to Perspective View and select the shown polygon with the Live Selection tool Right click on your screen and select Extrude and add 1000 m in the Offset Take your Use Model tool and the Live Selection tool Make a floor Go into Right View, select your three text objects and move them right on top of your floor Now make two copies of each text object, and place each copy underneath it's original, name each object as shown below Create a Shatter Object and copy it, name one shatter object “Shatter 1” and the other one “Shatter 2” Change the strength of the “Shatter 1” object to 20 %, and the strength of the “Shatter 2” object to 10% Select both Shatter objects and copy them twice, now place a Shatter object in each copied text object (match them up according to their number as shown) Now select all of your text objects ending with either a 1 or a 2 and take the Live Selection tool And move the “green axis” up 14.3 points, so that it is on top of the original text object Go into top view, take your Polygon tool and select all your text objects ending with “1” Make sure you have no polygons selected (left click anywhere on your canvas to de-select any polygons you might have selected) Right click on your canvas and select “Knife” (make sure the visible only is checked) Now start randomly cutting from one side of your text to another, do this around 30-60 times (this will make the shattered pieces smaller) Make sure you don't leave any long polygons like the extruded M and T uncut Keep cutting until you have something like this Now do the same for the text objects ending with “2” After that go into side view and start cutting up the text objects ending with 1 and 2 just as we did earlier (make sure to un check the “Visible Only” box) Now select all your “2” text objects and scale up the green axis using the scale tool Then move it down, so that the top of the letters are slightly on top of your original text Now take all the “1” text objects and scale them up as well Then as we did before move them down, so that the top is a little higher then the original text

Step 2: Adding Light and textures to our image

Make a basic light Make three copies of it, and name them 1, 2, 3, 4 accordingly Change the Intensity of the first three light objects to 45% and change the intensity of the 4th light to 70% Now select the 2nd 3rd and 4th light objects and change the shadow to “Shadow Maps (Soft)” Now go into top view and move each light as shown below Go into side view, select all your lights and move them up a bit as shown Now we are going to make the materials for our floor and for our text Start by making a new material Double click on the material (to open the material editor) and change the color to the following Now check the boxes for Luminance, Bump, Specular, and Displacement Change the settings to the settings shown in the screen shots below (In the bump and displacement options you will have to load in the metal texture image) Now close the material editor, and drop the material onto the floor This next part isn't necessary but it gives your text a nice touch, it does take longer to render though. We are going to load our downloaded material and place it on all of our text objects Go into the render settings, and change the Output to the following Then we are going to put on Global Illumination and Ambient Occlusion (just click the check box on the top, leave all the other settings on default) Before we render our scene we are going to set our perspective view on a nice angle, I put my picture on this angle Now hit the render button This can take quite a while, depending on how strong your computer is, but after that we are done with Cinema 4d and we will go play in photoshop :) Once it is finished rendering save it as a jpg format, and 300 dpi (dots per inch)

Step 3: Editing the picture in photoshop

Open your image in photoshop Double click your layer and name it “Base” Make a new layer under your base layer and fill it with white Now add a white mask to your “Base” and with a large soft black brush (bring the opacity of your brush down to 50%) start masking out the colored edges Now import your metal texture and resize it so that I covers the entire media militia text, desaturate the texture and change the blending mode to overlay. Take your eraser tool and delete any harsh exteriors Take your base layer and go to Image>Adjustment>Curves and change the settings to something like the following Now import your ink texture, rasterize it, and name it Ink. Make sure you place it underneath the metal texture Change the blending mode to multiply Add a mask to the layer and get rid of all the dark areas surrounding the actual ink Now duplicate this layer and hide the original, rotate and move your copy so that it is on top of the text, then with a very soft brush mask out the parts that stick out from the text. Then after that change the transparency to 5%-50% (change it around so that you get a random look) and with a small brush start brushing the edges of the ink that is on top of your text Duplicate your original ink texture and cover another part of the text and repeat the same process as with the other ink texture. Do this until all your text is covered with ink textures. Now select all your ink layers and add them to a group, name the group Ink. Change the opacity of your ink group to 40% Now make a new layer, name it Shadow, and with a black color and a soft, big brush add a line around the text as shown: Add a Gaussian Blur, 17 px, and bring down the opacity to 30 percent. Now delete any parts of the shadow that you don't like with a big soft brush And we are pretty much finished If you want to go even further you can take the dodge and burn tools and make some highlights on your Base layer I hope this tutorial was of some help :) Cheers!
About The Author:
My name is Arno Van Waeyenberg, I'm 16 years old and I'm originally from Belgium. I started to study computer graphics one and a half years ago, starting with digital photography, Photoshop, and then Cinema 4D. Everyday I strive to better my skills in these programs.

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There are 89 comments for this post

  1. jeyaONE! says:

    @Arno: Thanks for the awesome tutorial. You killed it! Keep up the great work.

  2. thepow says:

    Awesome outcome!!! thanks for sharing!
    brilliant!!

  3. kenny.em says:

    Very nice tutorial. Im beginner and i do it without problem.

  4. Fregezechen says:

    There are no words… It is more tremendous… Thanks for a lesson

  5. Chris El. says:

    Very awesome tutorial! Thank u

  6. Clay Jackson says:

    WOOOH!!! ummm.this made my day!

  7. Nardyello says:

    Fantastic result. Very detailed and professional look.

    Do you think there’s a way to accomplish this in Ps or Ai? I don’t have Cinema 4D, that’s the only reason I ask.

  8. nuelan says:

    i started studying c4d about a year ago it has been a great experience
    thanks man

  9. ahlo says:

    text: adbuzeedo??
    hmm…. XD

    great tut!

  10. Phillip Gibb says:

    Very nice, I wonder if I could try this in Blender, hmmm

  11. jamiebrwr says:

    I thought this was a Photoshop tutorial?

  12. GriffinGotGun says:

    When I change the object properties of the Extrude NURBS to 0 / 0 / 35, it shifts the text but doesn’t extrude it. Any suggestions? I’m a complete noob to C4D so be gentle :)

    • Arno Van Waeyenberg says:

      try changing the settings to 35/0/0 or 0/35/0
      You most likely didn’t rotate your object or something, therefore the axis on which you want to extrude your text changes :) i hope this answers your question

  13. Marcel says:

    @GriffinGotGun: I changed the properties to 0/35/0 and that worked for me…
    But I’m also a complete noob on this. ;)

  14. creativekai says:

    i have tried learning all the 3D softwares but i find C4D the easiest to learn and it doesn’t require so much resources on your pc.

  15. Wow……..I just love good 3D designs. And you have a great text effect here. I was actually looking for something like this. Thanks for the tutorial.

  16. Dave says:

    Thanks man.

    Great Resources.

  17. anthony says:

    This is great im just learning all this but this helps alot!

  18. One of the best Cinema 4d Tuts around thanks

    Any more 3D typography Tuts?

    PLEASE KEEP THEM COMING!!!

  19. Jhon says:

    Why does it say abduzeedo in the beginning? Did you steal the tutorial from them? I will investigate the matter. Good day.

  20. jeyaONE! says:

    @jhon: We ran a design contest with Abduzeedo. The 1st place winner of the contest, Arno wrote a tutorial for Media Militia on how to archive the effect.
    This tutorial is exclusive to Media Militia and was never posted on Abduzeedo.

    Arno’s winning design originally said abduzeedo, which is why that appears in the text area of the screenshot.

    Here is a link to the contest: http://abduzeedo.com/wallpaper-contest-winners-announcement

  21. This Great Arno…

    Thanks….

  22. Stray says:

    Wow!! This is awesome…. Great tutorial, great outcome….. Just perfect!! Thanks for sharing!

  23. tremendous. envy you. 5star.

  24. e11world says:

    Very nice tutorial. Thank you soo very much!

  25. arnel says:

    wow what a nice tutorial i wish there was a maya tutorial on how to do this and i would to this for shure

  26. Awesome text shatter effect used in this tutorial. Thanks for sharing this nice post.

  27. Flying 3D says:

    I’m inspired! Great tutorial… Cinema 4D is such a pleasure to use… I’m a big fan too.

  28. Muhammad Bilal Ashfaq says:

    This is really awesome. in pakistan there is no know how of cinema 4d in graphic designing…. I had been searching for a comprehensive tutorial and here is the one…. GREAT WORK!

  29. Stathis says:

    At last! a tutorial that any newbie (like me) can follow and still have outstanding results!

  30. Ginny Le says:

    Wow. Great tutorial! I’ll learn Cinema 4D. Thanks a lot for making it.

  31. binhocs says:

    vc tem este em portugues

    Moderators Translation: “you have this in Portuguese?”

  32. darren says:

    I’m at the part where your adding in the lights and you made 4 copies of it and I’m stuck. I dragged on the lights on the top view like you showed but there is no side view…theres perspective, front, top, and right. Plus how are you moving the lights in that view? when I click and drag them they don’t move…this is frustrating

  33. darren says:

    K what I did was clicked on each light in the objects window and just moved them like that…I think I did it and I figured the side vew = right view buuuut I previewed the render (it took over a hour) and I noticed like the top of my text looks like yours but the bottom but did not at all..I did in fact get confused when you were scaling your text and making them go slightly above the bottom one…that entire section confused me…you mind clarifying? I’m redoing the entire thing right now fixing kerning and whatnot and I’ll be reaching that part soon…thanks

  34. darren says:

    Also your text seems to have more shadows and is darker…what would cause that since I followed your tut so far (havent gotten to the photoshop stuff yet)

  35. darren says:

    is it possible to send you the file and you help me make it darker? I placed the lights just how you have it in your tut but you have more darker shadows than I do…

  36. Sage says:

    This is a really cool tutorial but why was it in a Photoshop Tutorials section? The use of Photoshop is minimal here. This is a 3D Tutorial.

  37. me2 says:

    can you reup the optional files for the text poliahing pls?

    awesome work btw :)

    • jeya says:

      @me2: Looks like c4d textures bandwidth limit has exceeded. Unfortunately, I don’t have the files from them anymore. Hopefully their site becomes available again, so I can grab them. If anyone else still has them, please share a link with us.

  38. Michelle says:

    great tutorial, I am going to share it through my blog :)

  39. Lorenzo says:

    Something is not right.

    Im at the point where i have to do this;

    Now take your ExtrudeNURBS object and hit “C” (this makes your object editable)

    Open this object and select everything (Ctrl+A) then right click your object and press “Connect”

    You can now delete your old object that you just “Connected”

    The way the symbols look, triangle, triangle, scuare and 2 balls is not the way i end up!
    Im getting square, balls, triangle triangle.

    What the hell am i doing wrong.
    Also i dont like the fact you didnt add picture with tekst added “you now should have something like this”.

    Sorry but this is my first time with this programm and really want to follow your tut.

    Thanx in advance.

  40. Lorenzo says:

    Damn man,

    Im trying over and over again and i always end up with some type of like a negative of a photo when i render it :-(

    Pls help me out with this one dudes.

  41. koorosh says:

    very very good.Like a dream.

  42. jeyaONE! says:

    @me2: The c4d texture site is back up. You should be able to download it from them now. I have also downloaded it again and stored it. If their site becomes unavailable again, I can provide anyone with a download link. Thanks!

  43. Symbol says:

    i did EVERYTHING like you said, but something still went wrong.
    how did you make the 3D ?
    i might got it wrong somewhere, can you contact me ?
    My MSN is viper71x@yahoo.com
    And my Skype is iTheSystem .

    Cheers :)

  44. wow! this looks very very good! thanks!

  45. Adri says:

    16 year’s old? WOW!!!! awesome bro!
    thanks for tutorial

  46. mario says:

    WTF MAAAAN THAATSS AWESSOOOMEEEEE!!!! CONGRAAATULATIONS!!!

  47. Olly says:

    That website seems to be down again (the one with the extra materials. If anyone could provide a link to the materials, I’d be really grateful! Thanks very much!

  48. jeya says:

    @olly: That texture site was so good. I don’t get why they are having so many problems. Here is a temporary link until they get their site back in order: http://www.mediamilitia.info/shinyroughsteel.zip

  49. Splette says:

    Super cool. Thanks a lot!!!

  50. OsamaPro says:

    Amazing design … Thank you very much on the idea

  51. Arihant says:

    Thanks a lot!!!!!!!!!!!!!!!!!!!!!!! I am begginner & was really impressed by the outcome!!!!!! I was looking for such kind of effect it actually ignited the spark within me to learn 3D Great!!!!!!!!!!

  52. e11world says:

    That’s pretty nice stuff!

  53. Olly says:

    @jeyaone! Thanks very much for that! I only just noticed you had put it up! Nice one!

  54. sanz says:

    it’s awesome. it ROCKS!

  55. memyselfandi says:

    Hey, awesome tut, thx alot

    I seem to have problems with the global illumination though, when I render the scene with the default settings the picture turnes out sorta… negativish with red dots all over the pic… I use Cinema 4D R10, any advice?

  56. Max says:

    awesome job! thx for sharing

  57. Ammon says:

    This is great, but im having an issue where lorenzo is at… and i CANNOT SPLIT the letter… IT WILL not give me the choice and ive done exactly as this has all said, and its still grayed out. what the heck is wrong….

  58. Ammon says:

    never mind… i just really suck… just ignore my comment :( (( figured it out!!!! XD

  59. nacho says:

    AWESOME! i have the same age as you and i’m very interested in graphic deign and illustrations like yours!

  60. ivanex says:

    excelente tutorial y buena integración
    Gracias mil……gracias
    un saludo desde BOLIVIA – SUD AMERICA

  61. Ammon says:

    how do you add the light to the top layer? if i drag it on it… all it does is just make a text box… i cant figure it out! lol

  62. Cal says:

    nice effect!
    and i’m amazed at your age! :)

  63. Manny says:

    You’re the man! You’re going placeses.

  64. eddy says:

    hola… de verdad gracias por el tutorial, estuvo muy bien

  65. Kevin says:

    very nice tut! wow

  66. hola Arno Van Waeyenberg eres un chico muy talentoso te felicito por la decision de ayudar a las personas que queremos conocer mas sobre el fantastico mundo del diseño.
    Que Dios te bendiga y te guie simpre

  67. Hi Arno Van Waeyenberge’re a very talented guy I welcome the decision to help people who want to know more about the fantastic world of design.
    God bless you and guide you always

  68. Clément says:

    Trés bon travail !! est il possible de l’avoir en français?merci

  69. says:

    很不错诶!!!

  70. thanks for sharing this great tutorial

  71. lirik says:

    nice tutorial.. thanks

  72. Thanks for the inspiration! I made this based on your tutorial :
    http://vimeo.com/9837382

  73. Jarot says:

    thanks for sharing…..nice tutorial

  74. AdamsMoon says:

    Awesome !! thx for the tutorial

  75. shimmy says:

    thank! it’s powerful!

  76. PsdDude says:

    It looks so cool this text effect! thanks for sharing!

  77. Boos says:

    I like your artwork. However, I am trying to follow your tutorial, and i think there may be an error in relation to the part where the text is dropped into Extrude. I believe that the text has to be dropped into Extrude BEFORE inserting the points 0,0,35. I tried doing it your away, and everything was just flat.

    Please tell me if I’m wrong.

  78. I much more like your job. Really it is so much creative. Thanks for sharing.

  79. Very teachable method of 3D text shatter effect and the text is looking so gorgeous. Thanks for the posing.

  80. Very good coverage, thanks for sharing the steps

  81. Gerry says:

    One of the best laid out tutorial ever….my grandmother could follow this!

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